Long Haul Rocket Fall

status: active


engine: GameMaker

LHRF is a 2D hardcore rage-inducing Lunar-Lander-style game(?) not entirely sure yet, really

the controls are similar to more traditional Lunar Lander games, except the player has to descend 100km from orbit to the planet's surface before being able to land.

the player has to carefully manage their fuel levels while descending and dodging a variety of different hazards including asteroids, UFOs, fighter jets, wind turbines and more.

started working on this project on 16th January this year and made great progress by the end of the month. feels like this demonstrates a tangible increase in my skill level, which is nice after working on several little games for the past year or two. i'm hoping that i can finish this game by the end of

time will tell as to whether LHRF is fun or just frustrating.

pre-alpha title screen preview